In this study, we investigated the effects of various feedback systems in motor skill training. Twelve young healthy adults were recruited to play a game in a virtual reality (VR) environment. During the interaction with the VR game, various feedback and guidance, including visual, auditory, tactile and cognitive, were presented to the participants throughout different sessions. We monitored the influence of these feedbacks and guidance on the gaining speed of the motor skills of the participants. Initial results reveal that combining visual and tactile feedback achieved a remarkable superiority in recruiting a particular motor skill compared to other feedback methods. The results of this study can be used to guide designing proper feedback systems for speed motor skill training and/or rehabilitation.